![]() Mid-May soon came around with an update posted, with LINUJ apologizing that Chapter 2 wasn't finished yet having not expected production to have been so long, now estimating a June released instead. An update was later posted on LINUJ's blog on March 18th stating that progress for the chapter had reached around halfway, that college was taking up a lot of his time, and that he was hoping for a mid-May release. Production for chapter two then likely began in April or February. The first Chapter and Prologue was released onto LINUJ's blog on the 6th of January 2013, using Naver's cloud feature as a way to download and play it, additionally posting a charset which had to be placed into the 'Charset' folder in case the initial download wouldn't work without it. After progressing through the Chapters he had begun to regret this decision however after seeing gameplay of Danganronpa Blowback, created by Auxin (옥신), stating that he would be swapping over to RPG Maker VX if he created a sequel. The game was programmed entirely using RPG Maker 2000, which LINUJ had more experience with using compared to other coding programs. ![]() Production for Danganronpa Another was started at some point during 2012 by a group of three people LINUJ (린유즈) who led the production, drew the illustrations and sprites, coded, etc, Kim Master (김마스터) who colored the illustrations and presumably sprites, and Bamnunbagi (밤눈박이) who worked as an assistant for the sounds and the general story. Additional school regulations may be added if necessary.In addition, only up to 2 people can be killed by 1 person. It is forbidden to kill someone while a murder is taking place and after the investigation has begun. ![]()
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